Mahjong Triple
Mahjong Triple is the tile game for people who read the board first: every face is showing, even the ones half buried, so you can see where three of a kind are hiding and work out the order that digs them out. Thirty levels, then a board a day, and every pile comes apart in your hands.
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Why play Mahjong Triple?
Mahjong Triple is a planning puzzle wearing a tapping game’s clothes. Nothing is hidden — every face on the pile is showing, including the ones half under something — so the whole board is there to be read before you touch it, and what stops a tile is simply the tile lying on top of it. The seven slots are where the pressure lives: a slot only comes back when three of a kind clear, so the skill is picking an order that keeps the tray breathing while you dig for the set you actually want.
The run opens with thirty levels picked one at a time by hand, walking from a first board that cannot be lost to boards where a single careless lift decides it. After those comes one board a day, the same board for everyone playing that day, with the last week of them still open. Every board can be finished, and only the tray can ever end a level: three undos and one return are there to get you out of trouble, and a level that stops hands you the same board again from the top. Where you got to is kept in this browser, and a short code under Settings carries it to another computer.
Frequently asked questions
How is this different from mahjong solitaire?
In mahjong solitaire you match two identical free tiles on the board itself. Here the tiles come off the pile into a tray of seven slots underneath, and it takes three of the same tile to clear. Nothing goes back on its own, so the tray fills as you play and the order you take the pile in decides the level.
Is Mahjong Triple free?
Yes — free to play in your browser, with no account and nothing to download. Your progress stays on your own device, and the code under Settings is how you move it to another one.
Can every board be finished?
Yes. Every board in the run was solved before it was picked, and so is each day’s board. The only thing that ends a level is all seven slots filling with no rescue left — and then the same board is waiting when you press try again.
What are the undos and the return for?
Each level gives you three undos and one return. Undo takes back your latest complete move; Return sends the oldest complete moves totalling at least three tiles back to the board, which is how you free several slots at once. Locked tiles always travel together.
What happens after the thirty levels?
One board a day, the same one everybody else has that day. Today’s board and the six before it can be played or replayed; the eighth day closes, and the countdown on the page tells you when the next one turns over.
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