Delivery Rider

You only steer. The bag fights back on its own, and every level-up is three cards.

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How to play

  1. Move the mouse and the scooter follows the cursor — there is no button to hold down. WASD and the arrow keys steer too, and on a touchscreen you hold anywhere and it rides toward your finger.
  2. You have no attack button. Every weapon you own fires on its own timer — your job is to stand where it will land.
  3. Coins are tips and tips are experience. Pick them up to level, and each level pauses the shift and offers three cards.
  4. Take a new weapon, deepen one you have, or widen everything at once. Two cards can also combine into something else entirely.
  5. A bin lorry turns up mid-shift with a payout on it, then the night bus, then the heap — and the clock will not run down past the heap. Deal with it and the order lands; leave it standing and the depot shuts on you two minutes later. Either way the tips you banked are your score.

What it trains

  • Reading a crowded screen and choosing where to be, rather than what to press
  • One shift is one sitting, so a run that goes wrong costs about ten minutes
  • Every offer is useful — nothing in the deck is a card you cannot spend

Play Delivery Rider free in your browser: ride a scooter through a ten-minute shift while the street throws rats, pigeons, dogs, raccoons, cars and a rival courier lobbing hot sauce at you, plus three bosses — a bin lorry that fills the road with rubbish, a night bus that lines up the street and charges down it, and a heap out of the bins that swallows whatever comes near it and grows. You never attack: the pizza flings itself, the coffee scalds whatever comes close, the noodle boxes orbit. The only thing you decide is which three-card offer to take each time the tips level you up — a wider bag that grows every effect on screen, a spare wheel that adds one more of everything, or a combination that turns a thrown slice into a ring that circles you. No account, download or ads.

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