Hearts
Pass three cards, dodge the hearts and the queen of spades, and keep your score low.
How to play
- Pick three cards to pass — usually your highest hearts and any of the ace, king or queen of spades. The direction rotates: left, right, across, then a hand with no passing.
- Whoever holds the 2 of clubs leads it to open the hand. No hearts and no queen of spades may be played on this first trick.
- Follow the suit that was led if you hold it. The highest card of that suit takes the trick — there are no trumps.
- Every heart in a trick you take scores one point against you; the queen of spades scores thirteen. Points are bad.
- Hearts cannot be led until one has been discarded on another suit. Once hearts are “broken”, any lead goes.
- Take all thirteen hearts and the queen in one hand and you have shot the moon: you score nothing and everyone else gets 26.
What it trains
- Risk management in card form: every trick is a small decision about what you can afford to win
- Trains card memory and inference — the discards tell you who is void and where the queen sits
- Calm by design: no ads, no account, no clock, and the opponents are the computer
Play classic Hearts online free — full screen, no download, no ads and no sign-up. You sit south against three computer opponents: pass three cards, follow suit, and steer clear of points, because every heart you take costs one and the queen of spades costs thirteen. Lowest score wins. Take all twenty-six in one hand and you have shot the moon, handing 26 to everyone else instead. A single hand runs a few minutes, or play the traditional game to 100. Every trick tells you who took it and what it cost, so the rules land while you play, and your game is saved if you close the tab.
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