Mahjong Stack Up
A mahjong meld swings on a rope: tap to drop it onto your tower, over the tiles below.
How to play
- A mahjong meld swings on a rope over the table. Tap anywhere to let it go.
- It falls onto the top of the tower. If its middle lands over the tiles below, the tower grows a floor.
- Past their edge it tips off. From the second level, three slips start the level again.
- Let go dead on the middle for a perfect drop: it is set straight, and a run of them is cheered on.
- A kong is four tiles wide, a pung or a chow three, a pair two and a single tile one. Wide melds are easy to land on.
- A tall tower sways. Melds landed off the middle make it sway more, perfect ones calm it.
- Now and then a golden pung drifts down beside the tower. Tap it to catch it: it lands right on the middle, steadies the tower and gives back one slipped meld.
- Wind carries a falling meld sideways; the pennant shows which way and how hard. Let go a little upwind.
- Land a meld tied with a red ribbon perfectly and a lucky red pung drops onto it, a floor for free.
- On the tea cart the whole tower rolls to and fro. Let go where the top will be when the meld gets there.
- Jade melds slide on when they land off the middle, half as far again, and can slide right off.
- Kites fly between the rope and the tower. A meld that meets one is knocked aside, so wait for a clear way down.
- Build the level’s number of floors to finish its tower.
What it trains
- A game of timing and nerve: watch the swing, wait for the moment, and let go.
- Thirty towers in six chapters, each bringing something new: wind, a rolling cart, slippery jade, lucky red ribbons, kites and a narrow stool.
- A slip costs one meld and a golden pung gives one back, and on the first tower slips are free.
- A tune the tiles play along to, with a switch for the music and another for the sound effects.
Play Mahjong Stack Up in your browser: a tower-building game with mahjong tiles. A pung, a chow, a pair or a single tile swings on a rope above a tea table; tap to let it go and it drops onto the top of your tower. Land its middle over the tiles below and the tower grows a floor; past their edge it tips off. A tall tower sways, perfect drops keep it calm, and now and then a golden pung drifts down beside it, ready to be caught. Thirty towers to build, from a morning tea house to the top of the sky, with wind, a rolling cart, slippery jade, lucky red ribbons and kites along the way, and your place is kept for next time.
Got thoughts on this? Tell us — it's anonymous, and every message is read.