Tangram

Seven flat pieces and one dark shape. Drag them on, tap to turn, and fill it with no gaps.

Spatial

Play

How to play

  1. The dark shape is made from all seven pieces. Fill it exactly — no gaps and no overlaps.
  2. Drag a piece from the tray onto the shape. It clicks into place when it fits.
  3. Tap a piece to give it a quarter turn. Tapping the parallelogram also flips it over.
  4. Any arrangement that fills the shape counts, even if it differs from the dashed lines.
  5. Each shape filled without a hint makes the next one harder: fewer dashed lines, then only the outline, then tighter and tighter shapes. Hint places one piece for you. Five shapes make a session.

What it trains

  • Picturing how shapes fit together before you move them
  • Turning and flipping pieces in your head to match an outline
  • Shapes that give fewer clues as the session goes on

Tangram is the old seven-piece puzzle: two large triangles, a medium one, two small ones, a square and a parallelogram. Each round shows a dark shape made from all seven, and you drag the pieces onto it, tapping a piece to turn it — the parallelogram flips over too — until the shape is filled with no gaps. Any arrangement that fills it counts. Your first game starts with the lines between pieces drawn in and a piece or two in place; after that the clues thin out fast, down to tight shapes with nothing but their outline. Stuck? A hint puts one piece where it goes. Five shapes make a session.

The science behind it

Peer-reviewed studies this exercise draws on.

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